Terminal Echo
As a kid, games like Fallout and D&D completely pulled me in, not because of graphics, but because of the freedom: branching decisions, role-playing, and the feeling of exploring a world that reacts to you rather than pushing you down a single path.
In the age of AI, I want to experiment with that idea further and eventually build a living, endlessly generated world that’s created on the fly through narrative and choice.
Right now, I’m testing a very early narrative RPG prototype. It’s still rough and limited, the current version is short and partially pre-scripted. My goal at this stage is to validate the core mechanics, pacing, and overall feel, not polish.

I’m looking for players who enjoy:
- text-based storytelling
- narrative choice
- role-playing and world-building
I’d genuinely love brutally honest feedback — what works, what doesn’t, what feels boring or confusing.
| Status | Prototype |
| Platforms | HTML5 |
| Author | aakiparis |
| Genre | Role Playing |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Smartphone |
| AI Disclosure | AI Assisted, Code, Text |

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